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LeviRamirez

94 Game Reviews

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this was Miyamoto's original vision for zelda 1

Tombdude responds:

ERm.. Nope I don't think so!! Haha! I don't think that's correct, Levi.

Dry responds:

Nah this is the original undertale

This seems like a really fun concept but I just feel like it needs some work on a fundamental level.

Probably my biggest gripe with the game is the fact that the 'fun' of the game comes from the boost, and when shown the boost in the tutorial I thought it was gonna be a core part of attacking. Obviously, that is still true but how you go about recharging your boost is not executed well. Ramming into enemies with your basic hook feels fine but it more feels like your twiddling down enemy HP until you can boost again. I know there are upgrades you can get but I feel like the boost should just recharge at the start, not even fast cause that would ruin the balance but it should be just by default. My first few attempts I was confused about why I couldn't boost, I thought the timing window was just really small but then I noticed that I could boost on my first try every time, and THEN I figured out it was a recharging thing, and was left confused on how to recharge it because I assumed it would slowly recharge over time. I feel like if you understood that the bar would recharge it would become a game of you dodge mines and bullets before you finally can unleash a big devastating blow on a huge crowd of enemies. This can be done with a few upgrades but getting there involves ramming into a big crowd of enemies weakly, which the pack grows pick pretty quickly.

Another smaller gripe I have is the camera, it kinda moves around to quickly and can become a bit disorienting. I know you wanna show where the player is aiming but there is so much space between the car and the bottom of the screen that it doesn't need to be THAT dramatic.

I can say positively though, even with my rather strong opinions of the game it did make me wanna play again and again, maybe there just isn't something I'm getting but it did have me wanting to try it again and again. Also in classic Jevel style the pixel art is cute and simple and the premise is really neat! I think the game can be a really cool little thang but I do think there is something about the core of the game in this demo that is keeping it from doing so, and if you just tweak it the games playability will increase ten-fold.

I will be wishlisting this game on Steam cause I know from experience the grind and importance of getting them so I hope you take my words into consideration as you continue development, good luck! :-)

jefvel responds:

Thanks for the thorough review! I do agree it's quite janky at the time being. There's still a lot to be fixed, and I'll definitely try to address the things you mentioned! Hopefully it'll be a more enjoyable experience once I'm done :)

This game is very charming! The art and level design are all very colorful whilst also sticking to the NES/Famicom palette. The Power-ups were both visually interesting along with mechanically interesting which was a nice surprise.

However, the controls are a bit slippery. And as a Construct 2 Dev I know that it's a pretty easy fix to make. For your first project, this is very solid, reminds me of my first project actually and I hope to see improvement in the full game :-)

(Sidenote: There are Newgrounds API Plugins for C2 that still work, and are on Rexrainbow's site. They are also stupidly easy to learn and if you need help with C2 I'd be happy to help!)

really fun! Super simple but it was very addictive to play, got both cheevos :-)

Being able to play as Jimmy Neutron was a plus

zzox responds:

jimmy can't hit a 90mph fastball

this shit be lookin' like Picayune Dreams

hey this looks pretty good!

Fantastic gameplay, stunning visuals, great music and sound design

A browser game for the ages, well done! <3

this game sucks's my fucking nuts

nah but for real it ain't that bad

three

this game is friggin' hard

good art and fun :-)

Best brisket this side of the Mississippi

Levi @LeviRamirez

Age 22, Epic

Developer

Ohio

Joined on 11/8/16

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