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LeviRamirez

96 Game Reviews

40 w/ Responses

Game is pretty ugly to look at and the movement feels dodgy along with the physics.

The mechanics you manipulate don't feel as if they are on purpose but more or less feel like an oversight. Falling at basically the same speed as the crate to land on it and jump on it seems cool but the lack of polish makes it feel as if that wasn't the intended way to solve the puzzle.

Being able to hide in the crate and push it while in mid air is nice but it moves so fast and making more precise movements are more or less impossible.

I'm really only giving a 1 star cause the music is nice. I usually give 3-4 stars to games like these if at least look likes they tried but this game looks and plays like it was shit out in a day or 2. I know it's not under your control but games like these do not need to be taking up a spot on the front page.

I actually really love this game, I played on keyboard and did not very much enjoy it but playing with a Xbox controller feels heavenly. Keep up the good work, with these kind of games newgrounds will make a fucking come back I swear!

This game has very nice background visuals and a overall nice looking tile-set with cool and simple looking graphics.

However, the controls at the start of the game are so stiff and restricting and then become way to fast and jittery when the upgrades are obtained, your movement speed becomes so quick and off putting. It works well when your jumping from pillar to pillar over large chasms but when you fall all the way down it feels horrible when your grabbing onto ledges and you fly off if a different direction then intended.

The Jumping is fine but feels very sluggish compared to your horizontal moving speed.

The gloves aren't to bad but personally I think you should have done the autograb similar to the end is nigh instead of having to hold a direction to grab onto a ledge.

And hey, I myself have had trouble making tight controlling games in the past, practice makes perfect and I hope my words are more helpful then discouraging. Take care :)

Has some very small, very fixable problems but overall very fun and addicting game. Great job my guys :)

Oultrox responds:

Thank you my man!

I'm always looking forward for feedback:) if you want just hit me up in DM and let me know what do you think I'll improve the game.

Really liked how short it was, the animation and the colors and environments! really cool stuff

The game itself however, simple and fun as it may be feels very unresponsive and unnecessarily slow making it feel very slow.

Also the characters are very nicely animated are very bland. Wish they were a tad more interesting.

I really like the game overall though, keep up the good work my friend :^)

This game is a wonderful little experience! The levels are difficult and rewarding, the music and nice and the pixel art and small effects bring would could be a lifeless game to life!

However, this game is being held back by it's controls, your character is slow and very slippery. When making a difficult game like this getting the controls to feel responsive and tight is key, although there not terrible there was more than enough times where I died due to my character not stopping in time or me barely missing the battery due to me being so slow. Another thing is difficulty. I know I said that difficulty was rewarding and nice it's still brutal especially when it's mixed with so-so physics.

But overall, great little game!

The Controls are bit stiff and shooting bullets without any power-ups was really boring, this coupled with no music or sound effects makes for a game that's lacking. The best thing about this game was the power ups, I thought that what made the game really cool and could e worth playing for if only for a few minutes.

Keep trying to makes new games and try new things, Trust me I made a "Space shooter" myself that wasn't to good but I did learn from. Just fix a few things and this game could be pretty nice.

Played it when you posted it on twitter, not a big fan of clickers but it is still cool non the less.

This games pretty cool. I like the idea of it and I like the main toaster guy, hes a good boy.

The game however lacks in a lot of other places. Collision is a bit rough and the idea of the fork debris being able to hurt you is terrible.

It's a bit rough around the edges but with a few minor fixes (Gameplay and Artistically) this could be a really cool game. Keep up the good work :)

I really liked the music along with the simplistic yet challenging gameplay. This actually reminds me of a test game I made a while back called 2600 ball, But anyways nice work dude, keep up the good work my fellow 15 year old. B)

hackD3v responds:

Aye thanks Bud, don't stop making ;), if you have the test ill gladly try it out.

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Levi @LeviRamirez

Age 23, Epic

Developer

Ohio

Joined on 11/8/16

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